Podcast · CBB by Lovelace
Could Be Better

A podcast about the people and decisions behind better games.

Could Be Better explores the crafts, decisions and realities behind video games, VFX, CGI and animation, with the professionals shaping the creative digital industries.

Currently in French · English subtitles coming progressively
CBBCould Be BetterBy LovelaceOn air

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Latest episodes.

New conversations with people building games and creative digital industries.

EP · 03CBB · THUMBNAIL
Video gamesComing soon

The technical director, conductor of creation

How a technical director orchestrates pipelines, tools and teams, the invisible craft that keeps creative production moving.

Guest TBAWATCH
EP · 02CBB · THUMBNAIL
VFXComing soon

The role of the VFX supervisor

Inside the decisions, constraints and collaboration behind the visual effects that audiences never consciously notice.

Guest TBAWATCH
EP · 01CBB · THUMBNAIL
AnimationReleased

The launch episode

Why Could Be Better exists, what it explores, and the people and crafts we want to bring into the conversation.

Whitepapers and resources.

Select the resources you want, then request them through one form.

Resource library

Whitepapers connected to Could Be Better are coming soon.

Ask Lovelace directly

The realities behind creative digital work.

Could Be Better looks at what happens behind the final image, build or release: the decisions, constraints, roles and craft that shape creative digital projects.

Game production

Roles, pipelines, creative decisions, production constraints and the realities of studio work.

Player & community understanding

How teams listen, test, interpret feedback and make decisions with players in mind.

Creative technologies

VFX, animation, CGI, tools, workflows and the evolution of digital creation.

Career & craft

The people behind the work: their paths, lessons and what they wish others understood.

Know someone we should talk to?

Suggest a guest, a topic or a craft we should explore in a future episode.